3.0 KiB
3.0 KiB
Es5 class wrapping
This wrapping implementation diverges from standard ES6 style wrapping. It also uses composition rather than inheritance, so it is easily pluggable.
- For NAPI addons,
super()
can be called from C++ side. - Constructor is callable with
ClassName.call(obj, ...args)
. - Multiple C++ objects can be attached to a single JS object if it is necessary in an inheritance scenario.
- On JS side
util.inherits
is used, and on C++ side there isinheritEs5
function.
Class Declaration
class ClassName {
DECLARE_ES5_CLASS(ClassName, JSClassName);
public:
static void init(Napi::Env env, Napi::Object exports);
explicit ClassName(const Napi::CallbackInfo& info);
~ClassName();
void _destroy();
private:
JS_DECLARE_GETTER(ClassName, isDestroyed);
JS_DECLARE_METHOD(ClassName, ClassName, destroy);
bool _isDestroyed;
};
DECLARE_ES5_CLASS
- adds utility declarations, the first argument must be this class name, and the second argument will become the name (arbitrary) of this function (constructor) in JS.init
- can be used to initialize this class and export it.JS_DECLARE_METHOD
- declares a method, the first argument is this class, the second is the name of the method to be created.JS_DECLARE_GETTER
- declares a getter, the first argument is this class, the second is the name of the getter to be created.JS_DECLARE_SETTER
- declares a setter, the first argument is this class, the second is the name of the setter to be created.
Class Implementation
IMPLEMENT_ES5_CLASS(ClassName);
// Fill the properties and export the class
void ClassName::init(Napi::Env env, Napi::Object exports) {
Napi::Function ctor = wrap(env);
JS_ASSIGN_METHOD(destroy);
JS_ASSIGN_GETTER(isDestroyed);
// ...
exports.Set("JSClassName", ctor);
}
ClassName::ClassName(const Napi::CallbackInfo &info) { NAPI_ENV;
super(info);
_isDestroyed = false;
// ...
}
ClassName::~ClassName() {
_destroy();
}
void ClassName::_destroy() { DES_CHECK;
// ...
_isDestroyed = true;
}
JS_IMPLEMENT_METHOD(ClassName, destroy) { THIS_CHECK;
emit("destroy");
_destroy();
RET_UNDEFINED;
}
JS_IMPLEMENT_GETTER(ClassName, isDestroyed) { THIS_CHECK;
RET_BOOL(_isDestroyed);
}
IMPLEMENT_ES5_CLASS
- implements some utility functions for class wrapping.JS_ASSIGN_METHOD
- ininit()
, assigns the given method to this class.JS_ASSIGN_GETTER
- ininit()
, assigns the given getter to this class.JS_ASSIGN_SETTER
- ininit()
, assigns both getter and setter to this class. It also takes only one argument because both have the same name.JS_IMPLEMENT_METHOD
- implements a method, the first argument is this class, the second is the name of the method being implemented.JS_IMPLEMENT_GETTER
- implements a getter, the first argument is this class, the second is the name of the getter being implemented.JS_IMPLEMENT_SETTER
- implements a setter, the first argument is this class, the second is the name of the setter being implemented.