addon-tools-el/include/addon-tools.hpp

108 lines
4.9 KiB
C++

#ifndef _COMMON_HPP_
#define _COMMON_HPP_
#include <node.h>
#include <nan.h>
#include <v8.h>
#include <GL/glew.h>
#define JS_STR(...) Nan::New<String>(__VA_ARGS__).ToLocalChecked()
#define JS_INT(val) Nan::New<v8::Integer>(val)
#define JS_NUM(val) Nan::New<v8::Number>(val)
#define JS_BOOL(val) (val) ? Nan::True() : Nan::False()
#define JS_RETHROW(tc) v8::Local<v8::Value>::New(tc.Exception());
#define REQ_ARGS(N) \
if (info.Length() < (N)) \
Nan::ThrowTypeError("Expected at least " #N " arguments");
#define REQ_STR_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsString()) \
Nan::ThrowTypeError("Argument " #I " must be a string"); \
String::Utf8Value _v8_##VAR(info[I]->ToString()); \
std::string _std_##VAR = std::string(*_v8_##VAR); \
const char *VAR = _std_##VAR.c_str();
#define REQ_UTF8_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsString()) \
Nan::ThrowTypeError("Argument " #I " must be a string"); \
String::Utf8Value VAR(info[I]);
#define REQ_INT32_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsInt32()) \
Nan::ThrowTypeError("Argument " #I " must be an int32"); \
int VAR = info[I]->Int32Value();
#define LET_INT32_ARG(I, VAR) \
if ( ! (info[I]->IsNull() || info[I]->IsInt32()) ) \
Nan::ThrowTypeError("Argument " #I " must be an int32 or null");\
int VAR = info[I]->IsNull() ? 0 : info[I]->Int32Value();
#define REQ_BOOL_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsBoolean()) \
Nan::ThrowTypeError("Argument " #I " must be a bool"); \
int VAR = info[I]->BooleanValue();
#define REQ_UINT32_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsUint32()) \
Nan::ThrowTypeError("Argument " #I " must be a uint32"); \
unsigned int VAR = info[I]->Uint32Value();
#define USE_UINT32_ARG(I, VAR, DEF) \
if ( ! (info[I]->IsNull() || info[I]->IsUint32()) ) \
Nan::ThrowTypeError("Argument " #I " must be an uint32 or null");\
unsigned int VAR = info[I]->IsNull() ? (DEF) : info[I]->Uint32Value();
#define LET_UINT32_ARG(I, VAR) \
USE_UINT32_ARG(I, VAR, 0)
#define REQ_INT_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsNumber()) \
Nan::ThrowTypeError("Argument " #I " must be a int"); \
size_t VAR = static_cast<size_t>(info[I]->IntegerValue());
#define REQ_DOUBLE_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsNumber()) \
Nan::ThrowTypeError("Argument " #I " must be a int"); \
double VAR = static_cast<size_t>(info[I]->NumberValue());
#define REQ_FLOAT_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsNumber()) \
Nan::ThrowTypeError("Argument " #I " must be a int"); \
float VAR = static_cast<float>(info[I]->NumberValue());
#define REQ_EXT_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsExternal()) \
Nan::ThrowTypeError("Argument " #I " invalid"); \
Local<External> VAR = Local<External>::Cast(info[I]);
#define REQ_FUN_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsFunction()) \
Nan::ThrowTypeError("Argument " #I " must be a function"); \
Local<Function> VAR = Local<Function>::Cast(info[I]);
#define REQ_OBJ_ARG(I, VAR) \
if (info.Length() <= (I) || ! info[I]->IsObject()) \
Nan::ThrowTypeError("Argument " #I " must be an object"); \
Local<Object> VAR = Local<Object>::Cast(info[I]);
#define REQ_ARRV_ARG(I, VAR) \
REQ_OBJ_ARG(I, _obj_##VAR); \
if( ! _obj_##VAR->IsArrayBufferView() ) \
Nan::ThrowTypeError("Argument " #I " must be an array buffer"); \
Local<ArrayBufferView> VAR = Local<ArrayBufferView>::Cast(_obj_##VAR);
#define REQ_ERROR_THROW(error) \
if (ret == error) \
Nan::ThrowError(String::New(#error));
#define NAN_HS Nan::HandleScope scope;
#define RET_VALUE(VAL) info.GetReturnValue().Set(VAL);
#define RET_UNDEFINED info.GetReturnValue().Set(Nan::Undefined());
#endif // _COMMON_HPP_