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Luis Blanco 2019-11-08 17:06:51 +03:00
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@ -12,30 +12,105 @@ This is a part of [Node3D](https://github.com/node-3d) project.
## Synopsis
Helpers for Node.js **NAPI** addons and dependency packages.
This module contains numerous helpers for Node.js **NAPI**
addons and dependency packages. In this file, helper scripts
are described. For details on **addon-tools.hpp** and some
additional snippets follow the links below.
**Go to**:
[include/addon-tools.hpp](doc/addon-tools.md)
Macro shortcuts for NAPI.
[Es5 Class Wrapping](doc/class-wrapping.md)
* [include/addon-tools.hpp](doc/addon-tools.md)
Macro shortcuts for C++ addons using NAPI.
* [Es5 Class Wrapping](doc/class-wrapping.md)
An alternative, lightweight native class-defining mechanism for addons.
* [Script Helpers](doc/script-helpers.md)
Additional scripts for addon management.
* [Snippets](doc/snippets.md)
Some repetitive bits of code for addons.
## index.js
Main exports for cross-platform addon configuration. Exports:
Main exports for cross-platform addon configuration.
* `paths(dir)` - function. Returns a set of platform dependent paths depending on
input `dir`.
* `bin` - platform binary directory absolute path.
* `include` - include directory for this `dir`.
* `include` - both `'addon-tools-raub'` and `'node-addon-api'` include paths.
Use with `node -p` through list context command expansion `<!@(...)`
* `rm` - the location of `'_rm.bat'` file on Windows and plain `rm` on Unix.
* `cp` - the location of `'_cp.bat'` file on Windows and plain `cp` on Unix.
* `mkdir` - the location of `'_mkdir.bat'` file on Windows and plain `mkdir` on Unix.
* `bin` - platform binary directory name.
Use with `node -p` through list context command expansion `<!@(...)`.
* `bin` - platform-dependent binary directory name.
* `platform` - platform name: `'windows', 'linux', 'osx'`.
## download.js
Downloads a file into the memory, **HTTP** or **HTTPS**.
`async WritableBuffer download(string url)` - accepts an **URL**, and
returns an in-memory buffer, when file is loaded.
Example use:
```
download(srcUrl).then(
data => useData(data),
err => emit('error', err)
);
// or
const data = await download(srcUrl);
useData(data);
```
## cpbin.js
Copies the addon binary from **src/build/Release** to the platform folder.
It is useful for development builds. Use it in your **src/package.json**:
```
"scripts": {
"build": "node-gyp rebuild && node -e \"require('addon-tools-raub/cpbin')('ADDON')\""
},
```
Here ADDON should be replaced with the name of your addon, without `.node` extension.
## install.js
Downloads and unzips the platform specific binary for the calling package.
To use it, create a new script for your package, which may as well be named
**install.js**, with the following content:
```
'use strict';
const install = require('addon-tools-raub/install');
const prefix = 'https://github.com/USER/ADDON-NAME/releases/download';
const tag = process.env.npm_package_config_install;
install(`${prefix}/${tag}`);
```
`prefix` - the constant base part of the download url.
`tag` - the version-dependent part of the url,
here `process.env.npm_package_config_install` is taken
([automatically](https://docs.npmjs.com/misc/config#per-package-config-settings))
from **package.json**:
```
"config": {
"install": "v2.0.0"
},
"scripts": {
"postinstall": "node install"
},
```
## writable-buffer.js
A [Writable](https://nodejs.org/api/stream.html#stream_writable_streams)
stream buffer, that is stored in-memory and can be fully
obtained when writing was finished. It is equivalent to stream-writing
a temporary file and then reading it into a Buffer.
Use `stream.get()` to obtain the data when writing was finished:
```
const stream = new WritableBuffer();
// ...
sourceStream.pipe(stream);
sourceStream.on('end', () => useData(stream.get()));
```

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@ -1 +1,37 @@
# Es5 class wrapping
## Class declaration
```
class ClassName {
DECLARE_ES5_CLASS(ClassName, JSClassName);
public:
static void init(Napi::Env env, Napi::Object exports);
explicit ClassName(const Napi::CallbackInfo& info);
~ClassName();
void _destroy();
private:
JS_DECLARE_GETTER(ClassName, isDestroyed);
JS_DECLARE_METHOD(ClassName, ClassName, destroy);
bool _isDestroyed;
};
```
`DECLARE_ES5_CLASS` - adds utility declarations, the first argument
must be this class name, and the second argument will become the
name (arbitrary) of this function (constructor) in JS.
`init` - can be used to initialize this class and export it.
`JS_DECLARE_METHOD` - declares a method, the first argument is this class,
the second is the name of the method to be created.
`JS_DECLARE_GETTER` - declares a getter, the first argument is this class,
the second is the name of the getter to be created.
`JS_DECLARE_SETTER` - declares a setter, the first argument is this class,
the second is the name of the setter to be created.

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@ -1 +0,0 @@
# Script Helpers

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@ -233,9 +233,6 @@
#define JS_METHOD(NAME) Napi::Value NAME(const Napi::CallbackInfo &info)
#define JS_GETTER(NAME) Napi::Value NAME(const Napi::CallbackInfo &info)
#define JS_SETTER(NAME) \
void NAME(const Napi::CallbackInfo &info, const Napi::Value &value)
#define ACCESSOR_RW(CLASS, NAME) \
InstanceAccessor(#NAME, &CLASS::NAME ## Getter, &CLASS::NAME ## Setter)

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@ -37,11 +37,6 @@ const paths = dir => {
};
const mkdirPath = isWindows ? `${rootPath}/bat/mkdir.bat` : 'mkdir';
const rmPath = isWindows ? `${rootPath}/bat/rm.bat` : 'rm';
const cpPath = isWindows ? `${rootPath}/bat/cp.bat` : 'cp';
module.exports = {
paths,
@ -50,8 +45,4 @@ module.exports = {
platform : platformName,
include : includePath,
mkdir : mkdirPath,
rm : rmPath,
cp : cpPath,
};

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@ -30,8 +30,8 @@
"README.md"
],
"engines": {
"node": ">=10.16.1",
"npm": ">=6.9.0"
"node": ">=12.13.0",
"npm": ">=6.12.0"
},
"repository": {
"type": "git",
@ -39,6 +39,6 @@
},
"dependencies": {
"node-addon-api": "1.7.1",
"unzipper": "0.10.1"
"unzipper": "0.10.5"
}
}